Note
This page is still under construction. Please check back later for updates.
๐ Random Options System
Your ValkariaRO adventure just got even more exciting! Our server features a unique Random Options System that adds extra stats to equipment dropped by monsters. These random bonuses make farming and hunting more rewarding, giving you the thrill of discovering powerful gear.
๐ How It Works
- Only equipment dropped by monsters can have random options.
- Random options are grouped based on equipment type: Melee, Ranged, Magic, and Armor.
- Each eligible item will receive 3 options, from all category.
- These options are automatically rolled when the item drops.
- All options are considered Level 1 Tier for now โ more may come in future expansions!
โ๏ธ Melee Weapon Options (Level 1)
Slot 1 (Base) |
Slot 2 (Utility) |
Slot 3 (Special) |
ATK +5~10 |
Decrease Cast Time 1~5% |
Damage to Neutral Race 1~5% |
STR +1 |
Max HP +100~150 |
Damage to Undead Race 1~5% |
INT +1 |
Max SP +25~50 |
Damage to Animal Race 1~5% |
AGI +1 |
HIT +5~7 |
Damage to Plant Race 1~5% |
LUK +1 |
Critical Damage +1~5% |
Damage to Insect Race 1~5% |
VIT +1 |
Damage to Boss 1~5% |
Damage to Fish Race 1~5% |
DEX +1 |
Damage to Small Size 1~4% |
Damage to Angel Race 1~5% |
CRIT Rate +2~5 |
Damage to Medium Size 1~4% |
Damage to Dragon Race 1~5% |
SP Cost -3~6% |
Damage to Large Size 1~4% |
Damage to Demon Race 1~5% |
ASPD +1~3 |
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Damage to Human Race 1~5% |
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Elemental Damage (Neutral~Undead) 1~5% |
๐น Ranged Weapon Options (Level 1)
Same structure as melee, but with a few additions specific to ranged playstyle.
SLOT 1 |
SLOT 2 |
SLOT 3 |
Atk 5~10 |
DEC SPELL CAST 1~5 |
RACE DMG TO NEUTRAL 1~5% |
STR 1 |
INC MAXHP 100~150 |
RACE DMG TO UNDEAD 1~5% |
INT 1 |
INT MAXSP 25~50 |
RACE DMG TO ANIMAL 1~5% |
AGI 1 |
HIT 5~7 |
RACE DMG TO PLANT 1~5% |
LUK 1 |
INC CRIT DMG 1~5% |
RACE DMG TO INSECT 1~5% |
VIT 1 |
DMG TO BOSS 1~5% |
RACE DMG TO FISH 1~5% |
DEX 1 |
DMG TO SMALL 1~4% |
RACE DMG TO ANGEL 1~5% |
CRIT RATE 2~5% |
DMG TO MED 1~4% |
RACE DMG TO DRAGON 1~5% |
REDUCE SP CONSUMPTION 3~6% |
DMG TO LARGE 1~4% |
RACE DMG TO DEMON 1~5% |
ASPD 1~3% |
RANGE ATK DMG 1~4% |
RACE DMG TO HUMAN 1~5% |
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DMG TO NEUTRAL ELEMENT 1~5% |
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DMG TO WATER ELEMENT 1~5% |
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DMG TO EARTH ELEMENT 1~5% |
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DMG TO FIRE ELEMENT 1~5% |
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DMG TO WIND ELEMENT 1~5% |
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DMG TO POISON ELEMENT 1~5% |
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DMG TO HOLY ELEMENT 1~5% |
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DMG TO SHADOW ELEMENT 1~5% |
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DMG TO GHOST ELEMENT 1~5% |
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DMG TO UNDEAD ELEMENT 1~5% |
๐ฎ Magic Weapon Options (Level 1)
Tailored for spellcasters and magic users.
SLOT 1 |
SLOT 2 |
SLOT 3 |
MAtk 5~10 |
DEC SPELL CAST 1~5 |
RACE IGNR MDEF NEUTRAL 5~10% |
STR 1~1 |
INC MAXHP PERCENTAGE 1~3% |
RACE IGNR MDEF UNDEAD 5~10% |
INT 1~1 |
INC MAXSP PERCENTAGE 1~3% |
RACE IGNR MDEF ANIMAL 5~10% |
AGI 1~1 |
ASPD 1~5% |
RACE IGNR MDEF PLANT 5~10% |
LUK 1~1 |
MDMG TO BOSS 1~5% |
RACE IGNR MDEF INSECT 5~10% |
VIT 1~1 |
DEC AFTER CAST DELAY 1~5% |
RACE IGNR MDEF FISH 5~10% |
DEX 1~1 |
REDUCE SP CONSUMPTION 4~6% |
RACE IGNR MDEF ANGEL 5~10% |
INC MAXHP 100~150 |
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RACE IGNR MDEF DRAGON 5~10% |
INT MAXSP 25~50 |
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RACE IGNR MDEF DEMON 5~10% |
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RACE IGNR MDEF HUMAN 5~10% |
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IGNORE MDEF NEUTRAL ELEMENT 5~10% |
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IGNORE MDEF WATER ELEMENT 5~10% |
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IGNORE MDEF EARTH ELEMENT 5~10% |
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IGNORE MDEF FIRE ELEMENT 5~10% |
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IGNORE MDEF WIND ELEMENT 5~10% |
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IGNORE MDEF POISON ELEMENT 5~10% |
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IGNORE MDEF HOLY ELEMENT 5~10% |
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IGNORE MDEF SHADOW ELEMENT 5~10% |
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IGNORE MDEF GHOST ELEMENT 5~10% |
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IGNORE MDEF UNDEAD ELEMENT 5~10% |
โ๏ธ Melee Weapon Options โ Level 2
Slot 1 |
Slot 2 |
Slot 3 |
Atk 10~20 |
Decrease Spell Cast 2~6% |
Race Damage to Neutral 2~6% |
STR +1~2 |
Increase Max HP 150~300 |
Race Damage to Undead 2~6% |
INT +1~2 |
Increase Max SP 30~60 |
Race Damage to Animal 2~6% |
AGI +1~2 |
HIT +6~9 |
Race Damage to Plant 2~6% |
LUK +1~2 |
Increase Crit Damage 3~7% |
Race Damage to Insect 2~6% |
VIT +1~2 |
Damage to Boss 2~7% |
Race Damage to Fish 2~6% |
DEX +1~2 |
Damage to Small 2~7% |
Race Damage to Angel 2~6% |
Critical Rate +3~7% |
Damage to Medium 2~7% |
Race Damage to Dragon 2~6% |
Reduce SP Consumption 4~8% |
Damage to Large 2~7% |
Race Damage to Demon 2~6% |
ASPD +2~6% |
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Race Damage to Human 2~6% |
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Damage to Neutral Element 2~6% |
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Damage to Water Element 2~6% |
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Damage to Earth Element 2~6% |
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Damage to Fire Element 2~6% |
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Damage to Wind Element 2~6% |
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Damage to Poison Element 2~6% |
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Damage to Holy Element 2~6% |
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Damage to Shadow Element 2~6% |
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Damage to Ghost Element 2~6% |
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Damage to Undead Element 2~6% |
๐น Ranged Weapon Options โ Level 2
Slot 1 |
Slot 2 |
Slot 3 |
Atk 10~20 |
Decrease Spell Cast 2~6% |
Race Damage to Neutral 2~6% |
STR +1~2 |
Increase Max HP 150~300 |
Race Damage to Undead 2~6% |
INT +1~2 |
Increase Max SP 30~60 |
Race Damage to Animal 2~6% |
AGI +1~2 |
HIT +6~9 |
Race Damage to Plant 2~6% |
LUK +1~2 |
Increase Crit Damage 3~7% |
Race Damage to Insect 2~6% |
VIT +1~2 |
Damage to Boss 2~7% |
Race Damage to Fish 2~6% |
DEX +1~2 |
Damage to Small 2~7% |
Race Damage to Angel 2~6% |
Critical Rate +3~7% |
Damage to Medium 2~7% |
Race Damage to Dragon 2~6% |
Reduce SP Consumption 4~8% |
Damage to Large 2~7% |
Race Damage to Demon 2~6% |
ASPD +2~6% |
Range ATK Damage 2~6% |
Race Damage to Human 2~6% |
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Damage to Neutral Element 2~6% |
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Damage to Water Element 2~6% |
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Damage to Earth Element 2~6% |
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Damage to Fire Element 2~6% |
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Damage to Wind Element 2~6% |
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Damage to Poison Element 2~6% |
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Damage to Holy Element 2~6% |
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Damage to Shadow Element 2~6% |
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Damage to Ghost Element 2~6% |
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Damage to Undead Element 2~6% |
๐ฎ Magic Weapon Options โ Level 2
Slot 1 |
Slot 2 |
Slot 3 |
MAtk 5~10 |
Decrease Spell Cast 2~6% |
Race Ignore MDEF Neutral 10~15% |
STR +1~2 |
Increase Max HP % 2~4% |
Race Ignore MDEF Undead 10~15% |
INT +1~2 |
Increase Max SP % 2~4% |
Race Ignore MDEF Animal 10~15% |
AGI +1~2 |
ASPD +2~6% |
Race Ignore MDEF Plant 10~15% |
LUK +1~2 |
Magic Damage to Boss 1~5% |
Race Ignore MDEF Insect 10~15% |
VIT +1~2 |
Decrease After Cast Delay 2~6% |
Race Ignore MDEF Fish 10~15% |
DEX +1~2 |
Reduce SP Consumption 4~8% |
Race Ignore MDEF Angel 10~15% |
Increase Max HP 150~300 |
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Race Ignore MDEF Dragon 10~15% |
Increase Max SP 40~75 |
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Race Ignore MDEF Demon 10~15% |
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Race Ignore MDEF Human 10~15% |
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Ignore MDEF Neutral Element 10~15% |
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Ignore MDEF Water Element 10~15% |
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Ignore MDEF Earth Element 10~15% |
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Ignore MDEF Fire Element 10~15% |
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Ignore MDEF Wind Element 10~15% |
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Ignore MDEF Poison Element 10~15% |
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Ignore MDEF Holy Element 10~15% |
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Ignore MDEF Shadow Element 10~15% |
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Ignore MDEF Ghost Element 10~15% |
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Ignore MDEF Undead Element 10~15% |
โ๏ธ Melee Weapon Options โ Level 3
Slot 1 |
Slot 2 |
Slot 3 |
Atk 20~35 |
Decrease Spell Cast 3~8% |
Race Damage to Neutral 10~15% |
STR +1~3 |
Increase Max HP 300~350 |
Race Damage to Undead 10~15% |
INT +1~3 |
Increase Max SP 40~70 |
Race Damage to Animal 10~15% |
AGI +1~3 |
HIT +7~10 |
Race Damage to Plant 10~15% |
LUK +1~3 |
Increase Crit Damage 8~12% |
Race Damage to Insect 10~15% |
VIT +1~3 |
Damage to Boss 8~12% |
Race Damage to Fish 10~15% |
DEX +1~3 |
Damage to Small 8~12% |
Race Damage to Angel 10~15% |
Critical Rate +5~9% |
Damage to Medium 8~12% |
Race Damage to Dragon 10~15% |
Reduce SP Consumption 5~10% |
Damage to Large 8~12% |
Race Damage to Demon 10~15% |
ASPD +5~10% |
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Race Damage to Human 10~15% |
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Damage to Neutral Element 10~15% |
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Damage to Water Element 10~15% |
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Damage to Earth Element 10~15% |
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Damage to Fire Element 10~15% |
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Damage to Wind Element 10~15% |
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Damage to Poison Element 10~15% |
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Damage to Holy Element 10~15% |
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Damage to Shadow Element 10~15% |
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Damage to Ghost Element 10~15% |
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Damage to Undead Element 10~15% |
๐น Ranged Weapon Options โ Level 3
Slot 1 |
Slot 2 |
Slot 3 |
Atk 20~35 |
Decrease Spell Cast 3~8% |
Race Damage to Neutral 10~15% |
STR +1~3 |
Increase Max HP 300~350 |
Race Damage to Undead 10~15% |
INT +1~3 |
Increase Max SP 40~70 |
Race Damage to Animal 10~15% |
AGI +1~3 |
HIT +7~10 |
Race Damage to Plant 10~15% |
LUK +1~3 |
Increase Crit Damage 8~12% |
Race Damage to Insect 10~15% |
VIT +1~3 |
Damage to Boss 8~12% |
Race Damage to Fish 10~15% |
DEX +1~3 |
Damage to Small 8~12% |
Race Damage to Angel 10~15% |
Critical Rate +5~9% |
Damage to Medium 8~12% |
Race Damage to Dragon 10~15% |
Reduce SP Consumption 5~10% |
Damage to Large 8~12% |
Race Damage to Demon 10~15% |
ASPD +3~10% |
Ranged ATK Damage 5~10% |
Race Damage to Human 10~15% |
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Damage to Neutral Element 10~15% |
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Damage to Water Element 10~15% |
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Damage to Earth Element 10~15% |
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Damage to Fire Element 10~15% |
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Damage to Wind Element 10~15% |
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Damage to Poison Element 10~15% |
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Damage to Holy Element 10~15% |
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Damage to Shadow Element 10~15% |
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Damage to Ghost Element 10~15% |
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Damage to Undead Element 10~15% |
๐ฎ Magic Weapon Options โ Level 3
Slot 1 |
Slot 2 |
Slot 3 |
MAtk 15~30 |
Decrease Spell Cast 3~8% |
Race Ignore MDEF Neutral 15~25% |
STR +1~3 |
Increase Max HP % 3~5% |
Race Ignore MDEF Undead 15~25% |
INT +1~3 |
Increase Max SP % 3~5% |
Race Ignore MDEF Animal 15~25% |
AGI +1~3 |
ASPD +3~8% |
Race Ignore MDEF Plant 15~25% |
LUK +1~3 |
Magic Damage to Boss 3~7% |
Race Ignore MDEF Insect 15~25% |
VIT +1~3 |
Decrease After Cast Delay 3~8% |
Race Ignore MDEF Fish 15~25% |
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๐ก๏ธ Armor Options
Armor items will roll up 2 random options, focusing on survivability and resistances.
Slot 1 |
Slot 2 |
ATK +10~15 |
Neutral Monster Resist 5~10% |
MATK +10~15 |
Undead Monster Resist 5~10% |
Max HP +150~300 |
Brute / Plant / Insect Resist |
Max SP +20~35 |
Fish / Demon / Dragon Resist |
HP Regen +5~10% |
Demi-Human / Angel Resist |
SP Regen +5~10% |
Elemental Resist (Water~Undead) |
STR/AGI/DEX/VIT/LUK +2~4 |
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๐ฏ Notes
- All values are approximate and subject to balance changes.
- Some stats are more common in early slots, while specialized bonuses appear in later ones.
- There is currently no reroll or option refining system โ what drops is final.
- Certain MVPs and minibosses may have a slightly higher chance to drop gear with random options.
๐งช Planned Features (Coming Soon)
- Random options maintained after enchant
- Random options maintained after card socket
๐ฌ If you have suggestions or want to report any bugs, join our Discord server and tag the GM team!