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๐ŸŒ€ Random Options System

Your ValkariaRO adventure just got even more exciting! Our server features a unique Random Options System that adds extra stats to equipment dropped by monsters. These random bonuses make farming and hunting more rewarding, giving you the thrill of discovering powerful gear.


๐Ÿ” How It Works

  • Only equipment dropped by monsters can have random options.
  • Random options are grouped based on equipment type: Melee, Ranged, Magic, and Armor.
  • Each eligible item will receive 3 options, from all category.
  • These options are automatically rolled when the item drops.
  • All options are considered Level 1 Tier for now โ€” more may come in future expansions!

โš”๏ธ Melee Weapon Options (Level 1)

Slot 1 (Base) Slot 2 (Utility) Slot 3 (Special)
ATK +5~10 Decrease Cast Time 1~5% Damage to Neutral Race 1~5%
STR +1 Max HP +100~150 Damage to Undead Race 1~5%
INT +1 Max SP +25~50 Damage to Animal Race 1~5%
AGI +1 HIT +5~7 Damage to Plant Race 1~5%
LUK +1 Critical Damage +1~5% Damage to Insect Race 1~5%
VIT +1 Damage to Boss 1~5% Damage to Fish Race 1~5%
DEX +1 Damage to Small Size 1~4% Damage to Angel Race 1~5%
CRIT Rate +2~5 Damage to Medium Size 1~4% Damage to Dragon Race 1~5%
SP Cost -3~6% Damage to Large Size 1~4% Damage to Demon Race 1~5%
ASPD +1~3 Damage to Human Race 1~5%
Elemental Damage (Neutral~Undead) 1~5%

๐Ÿน Ranged Weapon Options (Level 1)

Same structure as melee, but with a few additions specific to ranged playstyle.

SLOT 1 SLOT 2 SLOT 3
Atk 5~10 DEC SPELL CAST 1~5 RACE DMG TO NEUTRAL 1~5%
STR 1 INC MAXHP 100~150 RACE DMG TO UNDEAD 1~5%
INT 1 INT MAXSP 25~50 RACE DMG TO ANIMAL 1~5%
AGI 1 HIT 5~7 RACE DMG TO PLANT 1~5%
LUK 1 INC CRIT DMG 1~5% RACE DMG TO INSECT 1~5%
VIT 1 DMG TO BOSS 1~5% RACE DMG TO FISH 1~5%
DEX 1 DMG TO SMALL 1~4% RACE DMG TO ANGEL 1~5%
CRIT RATE 2~5% DMG TO MED 1~4% RACE DMG TO DRAGON 1~5%
REDUCE SP CONSUMPTION 3~6% DMG TO LARGE 1~4% RACE DMG TO DEMON 1~5%
ASPD 1~3% RANGE ATK DMG 1~4% RACE DMG TO HUMAN 1~5%
DMG TO NEUTRAL ELEMENT 1~5%
DMG TO WATER ELEMENT 1~5%
DMG TO EARTH ELEMENT 1~5%
DMG TO FIRE ELEMENT 1~5%
DMG TO WIND ELEMENT 1~5%
DMG TO POISON ELEMENT 1~5%
DMG TO HOLY ELEMENT 1~5%
DMG TO SHADOW ELEMENT 1~5%
DMG TO GHOST ELEMENT 1~5%
DMG TO UNDEAD ELEMENT 1~5%

๐Ÿ”ฎ Magic Weapon Options (Level 1)

Tailored for spellcasters and magic users.

SLOT 1 SLOT 2 SLOT 3
MAtk 5~10 DEC SPELL CAST 1~5 RACE IGNR MDEF NEUTRAL 5~10%
STR 1~1 INC MAXHP PERCENTAGE 1~3% RACE IGNR MDEF UNDEAD 5~10%
INT 1~1 INC MAXSP PERCENTAGE 1~3% RACE IGNR MDEF ANIMAL 5~10%
AGI 1~1 ASPD 1~5% RACE IGNR MDEF PLANT 5~10%
LUK 1~1 MDMG TO BOSS 1~5% RACE IGNR MDEF INSECT 5~10%
VIT 1~1 DEC AFTER CAST DELAY 1~5% RACE IGNR MDEF FISH 5~10%
DEX 1~1 REDUCE SP CONSUMPTION 4~6% RACE IGNR MDEF ANGEL 5~10%
INC MAXHP 100~150 RACE IGNR MDEF DRAGON 5~10%
INT MAXSP 25~50 RACE IGNR MDEF DEMON 5~10%
RACE IGNR MDEF HUMAN 5~10%
IGNORE MDEF NEUTRAL ELEMENT 5~10%
IGNORE MDEF WATER ELEMENT 5~10%
IGNORE MDEF EARTH ELEMENT 5~10%
IGNORE MDEF FIRE ELEMENT 5~10%
IGNORE MDEF WIND ELEMENT 5~10%
IGNORE MDEF POISON ELEMENT 5~10%
IGNORE MDEF HOLY ELEMENT 5~10%
IGNORE MDEF SHADOW ELEMENT 5~10%
IGNORE MDEF GHOST ELEMENT 5~10%
IGNORE MDEF UNDEAD ELEMENT 5~10%

โš”๏ธ Melee Weapon Options โ€” Level 2

Slot 1 Slot 2 Slot 3
Atk 10~20 Decrease Spell Cast 2~6% Race Damage to Neutral 2~6%
STR +1~2 Increase Max HP 150~300 Race Damage to Undead 2~6%
INT +1~2 Increase Max SP 30~60 Race Damage to Animal 2~6%
AGI +1~2 HIT +6~9 Race Damage to Plant 2~6%
LUK +1~2 Increase Crit Damage 3~7% Race Damage to Insect 2~6%
VIT +1~2 Damage to Boss 2~7% Race Damage to Fish 2~6%
DEX +1~2 Damage to Small 2~7% Race Damage to Angel 2~6%
Critical Rate +3~7% Damage to Medium 2~7% Race Damage to Dragon 2~6%
Reduce SP Consumption 4~8% Damage to Large 2~7% Race Damage to Demon 2~6%
ASPD +2~6% Race Damage to Human 2~6%
Damage to Neutral Element 2~6%
Damage to Water Element 2~6%
Damage to Earth Element 2~6%
Damage to Fire Element 2~6%
Damage to Wind Element 2~6%
Damage to Poison Element 2~6%
Damage to Holy Element 2~6%
Damage to Shadow Element 2~6%
Damage to Ghost Element 2~6%
Damage to Undead Element 2~6%

๐Ÿน Ranged Weapon Options โ€” Level 2

Slot 1 Slot 2 Slot 3
Atk 10~20 Decrease Spell Cast 2~6% Race Damage to Neutral 2~6%
STR +1~2 Increase Max HP 150~300 Race Damage to Undead 2~6%
INT +1~2 Increase Max SP 30~60 Race Damage to Animal 2~6%
AGI +1~2 HIT +6~9 Race Damage to Plant 2~6%
LUK +1~2 Increase Crit Damage 3~7% Race Damage to Insect 2~6%
VIT +1~2 Damage to Boss 2~7% Race Damage to Fish 2~6%
DEX +1~2 Damage to Small 2~7% Race Damage to Angel 2~6%
Critical Rate +3~7% Damage to Medium 2~7% Race Damage to Dragon 2~6%
Reduce SP Consumption 4~8% Damage to Large 2~7% Race Damage to Demon 2~6%
ASPD +2~6% Range ATK Damage 2~6% Race Damage to Human 2~6%
Damage to Neutral Element 2~6%
Damage to Water Element 2~6%
Damage to Earth Element 2~6%
Damage to Fire Element 2~6%
Damage to Wind Element 2~6%
Damage to Poison Element 2~6%
Damage to Holy Element 2~6%
Damage to Shadow Element 2~6%
Damage to Ghost Element 2~6%
Damage to Undead Element 2~6%

๐Ÿ”ฎ Magic Weapon Options โ€” Level 2

Slot 1 Slot 2 Slot 3
MAtk 5~10 Decrease Spell Cast 2~6% Race Ignore MDEF Neutral 10~15%
STR +1~2 Increase Max HP % 2~4% Race Ignore MDEF Undead 10~15%
INT +1~2 Increase Max SP % 2~4% Race Ignore MDEF Animal 10~15%
AGI +1~2 ASPD +2~6% Race Ignore MDEF Plant 10~15%
LUK +1~2 Magic Damage to Boss 1~5% Race Ignore MDEF Insect 10~15%
VIT +1~2 Decrease After Cast Delay 2~6% Race Ignore MDEF Fish 10~15%
DEX +1~2 Reduce SP Consumption 4~8% Race Ignore MDEF Angel 10~15%
Increase Max HP 150~300 Race Ignore MDEF Dragon 10~15%
Increase Max SP 40~75 Race Ignore MDEF Demon 10~15%
Race Ignore MDEF Human 10~15%
Ignore MDEF Neutral Element 10~15%
Ignore MDEF Water Element 10~15%
Ignore MDEF Earth Element 10~15%
Ignore MDEF Fire Element 10~15%
Ignore MDEF Wind Element 10~15%
Ignore MDEF Poison Element 10~15%
Ignore MDEF Holy Element 10~15%
Ignore MDEF Shadow Element 10~15%
Ignore MDEF Ghost Element 10~15%
Ignore MDEF Undead Element 10~15%

โš”๏ธ Melee Weapon Options โ€” Level 3

Slot 1 Slot 2 Slot 3
Atk 20~35 Decrease Spell Cast 3~8% Race Damage to Neutral 10~15%
STR +1~3 Increase Max HP 300~350 Race Damage to Undead 10~15%
INT +1~3 Increase Max SP 40~70 Race Damage to Animal 10~15%
AGI +1~3 HIT +7~10 Race Damage to Plant 10~15%
LUK +1~3 Increase Crit Damage 8~12% Race Damage to Insect 10~15%
VIT +1~3 Damage to Boss 8~12% Race Damage to Fish 10~15%
DEX +1~3 Damage to Small 8~12% Race Damage to Angel 10~15%
Critical Rate +5~9% Damage to Medium 8~12% Race Damage to Dragon 10~15%
Reduce SP Consumption 5~10% Damage to Large 8~12% Race Damage to Demon 10~15%
ASPD +5~10% Race Damage to Human 10~15%
Damage to Neutral Element 10~15%
Damage to Water Element 10~15%
Damage to Earth Element 10~15%
Damage to Fire Element 10~15%
Damage to Wind Element 10~15%
Damage to Poison Element 10~15%
Damage to Holy Element 10~15%
Damage to Shadow Element 10~15%
Damage to Ghost Element 10~15%
Damage to Undead Element 10~15%

๐Ÿน Ranged Weapon Options โ€” Level 3

Slot 1 Slot 2 Slot 3
Atk 20~35 Decrease Spell Cast 3~8% Race Damage to Neutral 10~15%
STR +1~3 Increase Max HP 300~350 Race Damage to Undead 10~15%
INT +1~3 Increase Max SP 40~70 Race Damage to Animal 10~15%
AGI +1~3 HIT +7~10 Race Damage to Plant 10~15%
LUK +1~3 Increase Crit Damage 8~12% Race Damage to Insect 10~15%
VIT +1~3 Damage to Boss 8~12% Race Damage to Fish 10~15%
DEX +1~3 Damage to Small 8~12% Race Damage to Angel 10~15%
Critical Rate +5~9% Damage to Medium 8~12% Race Damage to Dragon 10~15%
Reduce SP Consumption 5~10% Damage to Large 8~12% Race Damage to Demon 10~15%
ASPD +3~10% Ranged ATK Damage 5~10% Race Damage to Human 10~15%
Damage to Neutral Element 10~15%
Damage to Water Element 10~15%
Damage to Earth Element 10~15%
Damage to Fire Element 10~15%
Damage to Wind Element 10~15%
Damage to Poison Element 10~15%
Damage to Holy Element 10~15%
Damage to Shadow Element 10~15%
Damage to Ghost Element 10~15%
Damage to Undead Element 10~15%

๐Ÿ”ฎ Magic Weapon Options โ€” Level 3

Slot 1 Slot 2 Slot 3
MAtk 15~30 Decrease Spell Cast 3~8% Race Ignore MDEF Neutral 15~25%
STR +1~3 Increase Max HP % 3~5% Race Ignore MDEF Undead 15~25%
INT +1~3 Increase Max SP % 3~5% Race Ignore MDEF Animal 15~25%
AGI +1~3 ASPD +3~8% Race Ignore MDEF Plant 15~25%
LUK +1~3 Magic Damage to Boss 3~7% Race Ignore MDEF Insect 15~25%
VIT +1~3 Decrease After Cast Delay 3~8% Race Ignore MDEF Fish 15~25%

๐Ÿ›ก๏ธ Armor Options

Armor items will roll up 2 random options, focusing on survivability and resistances.

Slot 1 Slot 2
ATK +10~15 Neutral Monster Resist 5~10%
MATK +10~15 Undead Monster Resist 5~10%
Max HP +150~300 Brute / Plant / Insect Resist
Max SP +20~35 Fish / Demon / Dragon Resist
HP Regen +5~10% Demi-Human / Angel Resist
SP Regen +5~10% Elemental Resist (Water~Undead)
STR/AGI/DEX/VIT/LUK +2~4

๐ŸŽฏ Notes

  • All values are approximate and subject to balance changes.
  • Some stats are more common in early slots, while specialized bonuses appear in later ones.
  • There is currently no reroll or option refining system โ€” what drops is final.
  • Certain MVPs and minibosses may have a slightly higher chance to drop gear with random options.

๐Ÿงช Planned Features (Coming Soon)

  • Random options maintained after enchant
  • Random options maintained after card socket

๐Ÿ’ฌ If you have suggestions or want to report any bugs, join our Discord server and tag the GM team!